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Waiter, another round of upcoming zombie goodness!

July 3, 2011

It’s time for another look at what’s up and coming in the world of zombie (and assorted nasties) cinema.

Death Valley is a new series coming to MTV. Imagine Cops with vampires, zombies and werewolves and a hefty dose of humour. And it looks pretty awesome to boot. See this link for the trailer.

Monster Brawl features zombies only marginally, but it would be a crime against humanity to leave this one without mention. Eight classic monsters in a fighting tournament to the death. If this isn’t cool, what is? If you’re not convinced – and let’s face it, you might not be – see the trailer below and rethink.

More info on the film’s official site.

Dead Genesis

I’ve mentioned Dead Genesis a few times previously. The movie is doing the film festival rounds and has apparently been quite well received. They’ve released the first five minutes of the film, and it’s a pretty good, harrowing watch. Reminds me of the original Night of the Living Dead, which is always a good thing.

Infected

Infected might not be the most original title for a zombie film, but to compensate the movie doesn’t seem very original either. Still, it does have Michael Madsen in it, which always gives a film a few extra points. The movie is currently in post production according to iMDb.

Shouf Shouf Zombibi

What’s next? A Dutch zombie comedy? Yes. Not much I can say about this one, but it looks pretty zany! It’s coming out in 2012, according to the official site.

This concludes another episode of Upcoming Zombie Goodness, stay tuned for more!

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The road to Triton

June 23, 2011

I’ve been itching to get gaming for some time now. Some problems exist, though:

  1. I’m not in a competitive frame of mind.
  2. Instead of miniature gaming, I’ve been wanting to get a role-playing game going.
  3. Building an actual RPG scenario, let alone a campaign is far too much work.

My problems were insta-solved, however, when I had the idea to combine miniatures with a bit of light role-playing. Of course this is just on a conceptual level currently, but I believe it will work. I’ve talked about adding narrative to wargaming before, and even posted a werewolf game report featuring such a union. I wanted to try a similar approach, but make it a bit more involved: a full campaign instead of a few scenarios, experience and skill development, named characters, things like that. And so Triton-4 was born.

Triton-4 will be a small warpg campaign detailing the efforts of a Colonial Marine force to establish a foothold on the planet Triton-4. T-4 is a jungle planet filled with all sorts of nastiness, so doubtless the CM will have their work cut out for them. The scenarios will feature a fairly strong narrative element to keep things interesting, and the whole thing will be an affair for two players and a game masters, the latter being yours truly. Two of my friends didn’t need much persuading to join up as well – they do a lot of co-op gaming on the PC and are into miniatures (at least 50% of them is) and RPGs.

There are loads of good sides to a project like this. First and foremost it is a great source of inspiration. I have loads of stuff to do: tons of Colonial Marines to paint and plenty of terrain to finish. I also used the printer and laminating device at work, and made some exploration cards to be used in scenarios – see below. In case you’re wondering why a group of three Finnish gamers is using English cards, it’s simply because I figured I’d share the cards with interested parties later on.

Click for a larger version

Secondly it’s been a great excuse to spend some more money. I have a bunch of bits, like crates, barrels and containers, coming in from Ainsty. They will be used to make a base camp for the CMs to venture out from. I also happened to spot a 40% sale at Victory Force Miniatures and picked up a bunch of their not-Star Trek spacefarers, who are generic enough to be used as civilian/scientist types. For the game system I picked Ganesha Games’ Flying Lead. FL uses the Song of Blades and Heroes mechanics, which make for a quick, intuitive game. The same basic mechanics are used in Fear and Faith, the system I used in gaming the werewolf game linked to above.

A third, important thing is that a narrative campaign is not really a competitive affair. The players are co-operating, and just like in a RPG, the focus is mostly on creating a fun, interesting story instead of fighting tooth and nail for absolute victory. I’ve already told the players that the scenarios will not always be fair. It might be a scientist and a single Marine against a jungle full of wild beasts, for example. There are always reinforcements available, the main competitive aspects are going to be things like keeping your more experienced troopers alive and trying to complete scenarios successfully to maybe gain rewards or an edge later on. Just like in RPGs the scenarios will need to be challenging. Not impossible, not too easy. There are plenty of victory conditions available to choose from. The hypothetical scientist/Marine pair might have an objective to survive a set number of rounds, or to reach a communication uplink or whatever. As both of my victims players are experienced RP gamers, the idea will not be hard to sell. This should bring to the table the most important thing in gaming for me: fun.

I’ll be chronicling the campaign as it progresses, as well as associated terrain building and miniature painting. Hopefully that will also increase my commitment to the project, as I have a terrible tendency to not finish miniature gaming projects that I’ve started.

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Out for one

June 18, 2011

It’s been a while since my last miniatures-related post, as my summer job’s been getting my full attention and minis have been on the sidelines. This post’s a happy one, since I’m happy to say I’ve finished another sculpt. If you remember, I posted some time back about a sculpt I was working on. The model is now done, and turned out very nice in my opinion. While it’s probably not yet of a sufficient quality to sell, I know I can get it produced through Black Orc Games’ Minisculpt scheme. The model was my first partial foray into ProCreate putty (the grey stuff), and I must say that I’m sold on the product. Much easier to work with than greenstuff and retains its shape better.

The miniature itself, a winter-geared civilian (or a sentry, if you add a weapon or holster) is shown below. There are things I’m not quite happy with – the profile is very flat and the face will win no beauty contests. Some of the detail is soft, and the putty would benefit from more smoothing. Overall I’m happy, though. Comments and critique more than welcome!

Click for a larger version

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Atom Zombie Smasher – a review

June 5, 2011

What do you get when you combine the Zombie Infection Simulator with heavy weaponry, a surreal story and surf guitars? Atom Zombie Smasher, that’s what.

The concept of this casual PC/Mac strategy game is dead simple. Zombies are overrunning a fictional country, and you are the military high commander charged with saving the populace – or at least stopping the zombie menace. At your command are various mercenary units, ranging from rescue helicopters to snipers to zombie baiting devices and orbital cannons.

The game itself is quite elegant. You pick a city from a larger map, with a level of zombie infection ranging from 1 to 4. Your job is to go in, rescue as many civilians as you can and minimize casualties. You cannot control the civilians (represented by yellow blocks) much, they just mill around before being called to the rescue chopper by its blaring fog horn. Zombies (represented by pink blocks) enter the map from various points. When they come into contact with civilians, they turn them into zombies. Your various mercenaries try to keep this from happening, while you try to reach your quota for civilians requiring rescue. In the case of a level 4 infection, the whole populace has already been turned, and your job is to eliminate all the zombies. Sound easy so far? It would be, if you didn’t have a time limit of 30 seconds to two minutes. When the time – daylight – runs out, zombies pour in from all the entry points of the map, and most civilians are usually undead fodder in a matter of seconds.

What about your trusty mercenaries? Artillery shells the map, bringing down buildings and zombies. Snipers can cover whole stretches of streets, but are slow to fire. Infantry is effective at dispatching zombies, but while mobile, are still too slow to tackle the whole map. Barricades block streets, land mines are self-explanatory, zombie baits lure in zombies from a large area while dynamite can be used to bring down buildings and zombie hordes via remote detonation. Orbital cannons…well, they level city blocks and whatever happens to be in the area. The catch here is that not all mercenaries are available for each mission. Additionally there are different condition affecting each mission, such as longer daytime or faster zombies. Your mercs collect experience from their missions, allowing you to enhance them. I especially love the mercenary name generator, which gives you some immortal names for your units. The 375th Ocelot Reds for example.

The overall feel of AZS is a weird mix. On one hand there is sheer desperation. In the first few campaigns you really stand no chance unless you’re extremely lucky or a real strategical game prodigy. While you win areas, the zombie infection spreads through different cities far quicker than you can contain it. The victory point ticker tips mercilessly in favour of the zombies, politely telling you how much you’re trailing or (rarely for me) in the lead. This doesn’t lead to frustration, however. Instead you’re left with the ungrateful task of doing what you can to stem the tide. This also causes the inevitable “one more go”-effect. Also, if the game feels too hard, there are plenty of settings to play with, and you can tweak the game to ridiculously easy should you wish to do so.

Desperation’s not the only thing. AZS is downright surreal at times. Little vignettes told in comic book style offer you some insight into the world, but are usually quite incomprehensible. Really, they are. You can’t really talk about plot when it comes to this game, only about flavour. Add to this the constant surf guitar music, and you’re left in a very weird but strangely comfortable place.

The game isn’t without its flaws. As with all casual games, it can (and probably will) eventually get boring and repetetive, especially if enjoyed in large doses. This is basically the game’s biggest drawback. To offset this the game only costs 10 USD on Steam, and certainly provides enough entertainment for the price. There’s also a three-player co-operative mode, which I haven’t had the chance to test yet, as well as a ton of modifications for the game, easily accessed from an in-game menu.

Overall verdict: Atom Zombie Smasher is a great little casual game. While it will get boring after a while, it’s still an entertaining piece of gaming guaranteed to give you hours of fun. For the price of a dvd or a few miniatures, that’s definitely not bad.

The game is available for download from various sources, see the official site. There’s also a free demo for you to try, which I recommend. Play through it, and you’ll know whether you want the game or not.

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Opstandelsen – a review

June 2, 2011

Opstandelsen (or Resurrection, if you’re not fluent in Danish) is an indie zombie short(ish, around 50 minutes) directed by Casper Haugegaard. It presents a lovely vignette: during a funeral, zombies happen. Four people, all family, survive by hiding under the church and then spend the rest of the film trying to make it out alive. The main dramatic tension is between two brothers, one of them the straight-up one and the other a drug addict.

The movie left me with mixed, but mostly positive feelings. It’s very compact and well-focused. Even so, the movie does suffer a bit from balancing issues. In a movie like this, featuring a very small cast with in-story blood ties, I would’ve liked to see more character interaction and dialogue. There was some, and what was there was good. I liked the actors (Mads Althoff and Jonas Bjørn Andersen) portraying the two brothers. They had nice chemistry between them and managed to convey the relationship of two different brothers well. This stuff leaves you wanting more, so I was a bit disappointed with the decision to replace a lot of that with running around dark corridors in a panic. Which brings me to my next point.

A large part of Opstandelsen is spent shaky-cam running in the dark. This is very Blair Witch Project-y, which is a double-edged sword. On one hand it does get a bit confusing at times, and there is a bit too much of it, which might put people off. On the other it does manage to make the movie feel very personal. The cramped, dark corridors are scary and there is a genuine sense of urgency, panic and even claustrophobia. I might be wrong, but I guess that this was partly a budget thing as well – a dark setting doesn’t require very much propping or makeup after all. Still, I think the movie excels in the parts not spent running around. When you have good actors, you’d do well to get as much mileage out of them as possible.

Another little disappointment for me was the minimal attention given to the actual zombie attack on the funeral crowd. The few flashes seen are excellent, and the church itself is a wonderful setting. Again, this adds to the personal feeling of the movie as the viewer pretty much sees what the characters see. Still, every now and then this viewer would’ve liked to see some more.

The zombies themselves are nicely put together, and there is some good makeup present. There is a bit of variation in the quality though – some of the gore sequences are absolutely breathtakingly disgusting and visceral, while at times some of the characters just look like some fake theatre blood has been thrown on them. The gore does deserve a special mention. The combination of makeup and sickening sound effects makes for truly awful (in a good sense) death and devouring scenes. Make no mistake about it, Opstandelsen is brutal.

The cinematography left me a little perplexed. Other parts of the movie look like they’ve been shot in video while others look like film. Video tends to contribute to a cheap, soap opera look, but works surprisingly well in Opstandelsen. Still I was left wondering, why the difference in styles? There doesn’t seem to be any major discernible reason, and the contrast eats a bit of the movie’s coherence.

There’s a lot of critique above, so it might be surprising that I actually liked Opstandelsen a quite a lot. The main reason might just be that the whole setting and look of the thing is very Scandinavian. The familiar look contributes to a feeling of personal attachment, which is very good in any horror movie. Despite the low-budget look I found myself intensely drawn to the film for its duration – which by the way is pretty much spot on. A few minutes of corridor running could’ve been cut, but I still liked the film’s pacing.

Overall verdict: An intense zombie short film, which suffers from some of the usual low-budget problems but manages to make itself work nevertheless. Opstandelsen is far from perfect, but still an excellent way to spend fifty minutes of your life. Something is definitely rotten in the state of Denmark. Luckily, it’s not this movie.

You can get the film on dvd from CDON.com, for example.

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Dawn of the Stylish Blogger

May 28, 2011

I was happy to receive a double Stylish Blogger Award from long-time fellow blogger Vampifan as well as Spartan 117 of The Quick and the Zed. This is a thing that’s been going around the blog world for a while, and it’s nice to see my humble blog receive the accolade. The rules for this are as follows:

To receive an award there are four steps to follow –
1. Send a thank you and a link to the nominating blog.
2. Share seven things about yourself.
3. Pass the word on to 10 or so other deserving blogs.
4. Let them know of your nominating them for the award.

Sooo..seven things about me:

  1. I’m addicted to white sneakers (that’s probably trainers to you British types). I have eight pairs at the moment, which I try to keep as white as I can. And no, I’m not a chav.
  2. In addition to zombie, vampire, werewolf, scifi and fantasy films, I also have a penchant for romantic comedies. Love Actually is a particular favourite, as it features my two favourite actors…
  3. …who are Alan Rickman and Bill Nighy. Leslie Nielsen was a third one, may he rest in peace.
  4. I’m an avid RPG player, and currently getting started on my doctor’s thesis on role-playing games and their effects on the development of empathy skills.
  5. I teach Tai Shin Mun (monkey style) kung fu at the University of Helsinki. Beginner’s course level, but still! Additionally I’ve trained in Karate and Choy Lee Fut kung fu as well.
  6. I sing in a choir, but I’ve got a very varied taste in music, with hip hop being a particular favourite.
  7. I’m a sucker for online shopping, whether it’s miniatures, dvd’s, clothing, books or games.
It’s gonna be difficult naming other blogs here, but let me give it a shot. As far as I know, the Angry Lurker and Sho3box, as well as many more of my faves have already received their nominations, so I’ll throw in four new ones. Go see them if you haven’t already.

Carmen’s fun painty time – Man, how does anyone paint and model this quickly and to such a standard? Always a great source of inspiration, not to mention intense jealousy.

Dusty Gamer – Joonas is a real-life friend of mine, and a professional video game designer. His posts are well thought-out, and definitely worth a read.

A Hard Won Thing – Plenty of interesting posts on various wargaming subjects, focusing on skirmish level lately.

Devouring the zombie films of the living – This blog features in-depth reviews of zombie films. Alas, it’s far too rarely updated!

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Toxic Lullaby – a review

May 27, 2011

Toxic Lullaby (directed by Ralf Kemper) is a German indie zombie TV-flick with an interesting premise: a girl goes on a massive drug trip, and when she wakes up, she has no idea who or where she is. Oh, and the world is in shambles. Hooking up with a bunch of mysterious survivors, the girl needs to find out what exactly has happened and what is going on. A nice premise, no? Unfortunately, the execution is lacking.

I can’t remember how many times I’ve said it, but the focal point of a zombie movie are its characters. Toxic Lullaby has lots and lots of those. Sadly, they’re all left at the “cardboard cut-out” level, basically just names and faces. That is TL’s biggest failing. Throughout the film not one of the characters is even a bit likeable, mainly because there’s nothing to like. Actually, there’s not even much to dislike.  In a zombie/survival movie this is a huge miss, since you usually want your viewers to bond with the survivors. Instead, what we have here is just a bunch of people running around. This is strike one for Toxic Lullaby.

The film goes for a very trippy feel, kind of like Fear and Loathing in Las Vegas without the humour and in German. This is actually done quite well, as there is a genuine feeling of disorientation and trippyness. The downside is that it’s very hard to connect with the movie, as it seems to lack coherence. There are the unknown people mentioned above, and they’re doing things in unkown places for unknown reasons and motives. Sure, this is what it would feel like for the main character. For the viewer, however, it gets very frustrating after a while: “Who are these guys? Who are those guys? They came here because…? Now why did he just do that?” This lack of coherence makes Toxic Lullaby somewhat taxing to watch, and accounts for strike two for the film.

Of course in any zombie movie review, attention must be given to the zombies themselves. In Toxic Lullaby they’re called sleepers, as they’re mostly inactive during daytime. The zombies are pretty basic, just people in quick makeup akin to Romero’s first two films. The sleepers pop up every now and then, when they attack and usually kill someone. This is sadly done in fairly lazy action scenes with not much intensity. And of course, the characters killed are the non-characters mentioned above, so their killing isn’t much cause for drama. Also, the zombies seem to be almost like an afterthought. The movie mainly focuses on a broken-down society, with the sleepers simply adding a bit of a random element to it. As with the characters and the plot, the zombies lack focus. Why are they there? How big of a threat are they, actually? Because of this lack of focus, even the sleepers’ shining moment of mass destruction doesn’t convey the feelings it should. Zombies – strike three for Toxic Lullaby.

After all this honest and somewhat brutal critique, I must point out that the film isn’t without its merits. I actually liked the whole post-apocalyptic imagery and the locations that went with it such as abandoned buildings. The ending actually makes the movie make a lot more sense. The trippyness works, if you’re into style like that. It was pretty nice for me. The cinematography was nice, with a good contrast between the post- and pre-apocalyptic worlds. The acting wasn’t too bad, even if it wasn’t anything special either. Certainly decent for a low-budget feature!

Overall verdict: Toxic Lullaby is an ambitious project sadly let down by a lack of focus. With no real characters to relate to and no places or situations to recognize, the viewer is left feeling detached – something you don’t want to happen if you’re making a zombie film. Even with low production values, the film looks nice enough. With a better script Toxic Lullaby could’ve been very good. As it stands, however, I can  suggest seeing it only for its curiosity value.

Toxic Lullaby is available on dvd from Amazon.de as well as other sites.

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Frankenstein’s Army

May 14, 2011

Do you still remember Worst Case Scenario? It was the super eerie trailer for a movie that never was, where creepy zombie-like nazis waded out from the ocean surf. Here’s the video, in case you haven’t seen it:

As I said, it never came to be. There are good news now, however. The film-maker’s new project, focusing on nazis creating super soldiers out of dead corpses is apparently on its way. See the full blurb here.

MPI Media Group, LA-based XYZ Films and Pellicola of Amsterdam have entered into a coproduction deal to produce Richard Raaphorst’s FRANKENSTEIN’S ARMY. The production-distribution deal was negotiated by Greg Newman, Executive Vice President of MPI Media Group, parent company of Dark Sky Films, Nate Bolotin of XYZ and Daniel Koefoed of Pellicola. MPI Media Group is financing the production while MPI and XYZ are co-representing international sales rights. Shooting is to begin in the spring in Prague and Amsterdam and will be completed by late fall.

Raaphorst’s Worst Case Scenario stands as one of the great horror films that never was. The Nazi-zombie project whipped up a massive international following thanks to two early promo reels. But due to financing and production difficulties, the project was abandoned in 2009. Now, director Raaphorst will bring his visionary design skills to this new horror movie, to be distributed by MPI/Dark Sky Films in North America.

There are two teaser clips, nicely blending authentic footage with directed stuff. They work great, as you can see below.

Nice, nicey nice! I don’t know what it is about undead nazis. They just get me every time.

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Dead State – a dream come true?

May 6, 2011

Some time ago, at a RPG session me and my friends discussed our dream computer games – in other words, if we could have someone design us a computer game, what would it be like? Unsurprisingly my dream game featured zombies. I framed it as a Jagged Alliance/X-COM style game set in a zombie apocalypse, featuring base and team management, turn-based combat and some RPG elements. Unfortunately, while this is a wet dream for me, no-one would ever do a game like that.

Then I ran into Dead State.

Instead of rewriting everything on their site, let me just quote:

Dead State is a compelling, high-tension RPG set at the beginning of the zombie apocalypse – a deadly illness is rampaging through the world, turning those infected into the walking dead. As society is beginning to fall apart, the player must organize a scant handful of allies, working on fortifying a shelter, scouting for food and supplies, making uncertain alliances with others, and attempting to hold together a group as humanity teeters on the brink of extinction. And although the zombies lurk as an ever present threat, the biggest obstacle to the player may just be other humans with the same goal: survival at any cost.

-Strategic turn-based gameplay: combines single-player character control with streamlined ally AI management, allowing for innovative party control

-Lush graphics: expansive maps and detailed character models brought to life through the power of Torque 3D

-Unique perspective: Combination of classic isometric perspective and field of view based on character line-of-sight allows for a tense and exciting game experience

-Open-ended gameplay: Large explorable world and non-linear storyline allow players to explore the landscape of Dead State freely, and encounter new challenges each time they play

-Engaging story and characters: Story and characters written by veteran game developer Brian Mitsoda (Vampire the Masquerade: Bloodlines) – features realistic and compelling dialogue and expertly-woven story elements

-Compelling player choice: Players not judged by a linear morality scale, but asked to make difficult and challenging decisions to keep themselves and their fellow survivors alive

-Complex and reactive character AI: Allies react realistically in combat situations, human enemies employ variable tactics against other character, zombies follow frightening mobbing behavior

-Innovative mechanics: Noise mechanic affects how zombies track prey by sound, resource management within player shelter allows for streamlined upgrades and organization of ally tasks

Sure, design promises are design promises, and it remains to be seen how they actually work. If they manage to pull it off, we’re looking at THE PC game for zombie enthusiasts. The game should sport a decent plot, judging from Mitsoda’s Vampire: the Masquerade game which was pretty ace. The pictures below should give some idea of what the game will look like. Click to enlarge to huge versions.

Here’s a PC Gamer article to further whet your appetite.

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Zombie goodness, when is it upcoming?

May 4, 2011

I’ve mentioned loads of zombie movies on Dawn of the Lead, diligently bringing them to your attention. It seems that one thing I haven’t been doing (as pointed out by fellow bloggers Sho3box and Vampifan – see links on the right), is following up on them with news on their development. With this I mind, I present to you and episode of Where are they now? featuring all the zombie movies I’ve posted trailers on. They’re in the order I’ve posted them, starting from the oldest entries. You can find the trailers by clicking on the date.

Apocalypse/Zone of the Dead – I posted on this Serbian flick way back on May 5th 2009. That’s almost exactly two years back.  Unfortunately it’s terrible, and I wouldn’t recommend watching it, unless you’re a fan of fairly shoddy, boring and generic zombie movies. The movie is available on dvd.

Rec 2 – This was featured in the same post. The sequel to the Spanish Rec – one of the scariest zombie movies around – is a nice film, although it’s not as good as the first one. Rec 2 is available on dvd.

Doghouse – A piece of British zombie cinema, I reported on Doghouse on June 9th 2009. It’s an excellent blend of comedy and zombie action, and I heartily recommend it. It’s available on dvd.

Zombieland – While it wasn’t quite the classic it was hyped (by yours truly as well, on June 21st 2009) to be, this big budget Hollywood zombie comedy was still a very decent film. It’s available on dvd.

Survival of the Dead – While this movie by George Romero was hotly anticipated, it turned out very unimpressive. I wouldn’t recommend getting it, even if I was a bit excited on August 14th 2009. It’s available on dvd.

Carriers – I reported on this in the same post. It turned out not to be a zombie movie, but rather one about a very dangerous infectious disease. It’s a nice little film, and available on dvd.

ZMD (Zombies of Mass Destruction) – This movie I posted about on September 7th 2009 was hyped as a “political zomedy”. It’s isn’t very good as a zombie flick, nor as a political comedy. It’s available on dvd.

Last of the Living – This low budget Australian zombie comedy (posted on October 15th 2009) was actually a nice surprise. It’s available on dvd.

Zombie virus on Mulberry Street – From the same post. Not a zombie movie per se, but a part of the genre nevertheless, this one features human/rat hybrids. Pretty good, actually, and availableon dvd.

Pontypool – From the same post. Canada’s gift to zombie lovers, Pontypool puts an interesting twist on the genre. The lead character’s voice alone warrants a recommendation, and it’s a nice film to boot. Available on dvd.

La Horde – This action packed French zombies/cops/robbers film is one of my favourites. I posted on it on December 3rd 2009 and later did a full review on it. Get it, it’s available on dvd.

Mutants – From the same post, this is another French title. Mutants, I think, is one of the best zombie movies I’ve ever seen. It features the descent of one man into zombiedom, and his girlfriend’s attempts to help it. Well worth watching and owning. Available on dvd.

Zombies and Cigarettes – From the same post, I can’t believe I actually forgot to follow this Spanish offering. It’s actually a short movie, it’s excellent and you can watch it for free here. I’ll be sure to post a full review later.

E’gad, Zombies! – This is a British short that I posted about on February 6th 2010. It has apparently been winning prizes, and is being turned into a feature length film. I just ordered it and will do a full review later. It’s available on dvd.

The Dead – From the same post. This zombie movie set in Africa, and has been getting great feedback from film festivals. Enough, in fact, to warrant a theatre release in Summer 2011. Can’t wait!

Eaters – Same post. This one from Italy. While film festival reviews say that it’s not bringing much new to the table, it still looks very nice. The official site says “coming in 2011”.

Opstandelsen – Same post. This great looking Danish 50 minute short film is getting its dvd release in Denmark in six days, on May 10th. Excellent news!

Blind Death (Muerte Ciega) – Same post. A low budget flick from Chile. It has completely dropped off the radar. The best I could find was a post on their Facebook page from a fan on December 30th 2010, saying “Wheeeeeeen?”

The 4th Reich – Same post. A British nazi zombie romp, which has apparently been bogged down with pre-production trouble. A February 2011 interview with the director suggests the project is still alive. Good news, since there are never enough nazi zombies.

The Crazies – I posted about this Romero remake on February 13th 2010. It was released and is actually a pretty nice watch, so I recommend getting it. It’s available on dvd.

A Chance in Hell – A New Zealand nazi zombie (yay!) movie I mentioned on April 22nd 2010. Their Facebook page leaves the impression that the movie is alive and iMDb lists the movie as “Completed”. Looking forward to more news.

Toxic Lullaby – This German movie (posted on August 14th 2010) picked up the prize for Best International Horror Feature at the New York International Film Festival in 2010. I haven’t seen it yet, but I’m looking to get my hands on it, since it’s available on dvd.

Dead Genesis – A Canadian movie that I mentioned on September 22nd 2010, Dead Genesis has been doing the rounds at film festivals and receiving accolades. The official site says “coming soon to DVD and VOD”.

Re-Kill – A US film of near future SWAT vs zombies action that I posted about on January 29th 2011. It will be available on dvd, and is slated for release on September 26th 2011.

Project Panacea – From the same post. A Russian zombie movie. I had absolutely no idea what’s going on with this one, but with some Google Fu and the assistance of Google Translate I found out on their Russian site that the film is “almost ready” and coming out on June 7th 2011.

Dead Season – I posted about Dead Season on February 17th 2011. This US feature about zombie apocalypse survivors trying to make a living on an island is currently in post-production according to iMDb.

Another World – An Israeli feature from the same post. The official site says the film is in post-production and will be ready for festivals and distribution in the 4th quarter of 2011.

Poisoned – On March 12th 2011 I reported a second Israeli movie! This is a comedy about a gardener in the IDF who must become a hero when it’s zombie time. The movie’s Facebook page says it’s coming out in summer 2011.

Quarantine 2: Terminal – From the same post. A sequel for Quarantine, the US remake of Rec. It’s its own movie, and not a remake of Rec 2. It will be available on dvd on August 15th 2011.

Humans vs Zombies – Same post. This movie spin-off of a popular live action role-playing game of sorts is due for theatre release on June 1st 2011.

Phew, that’s about it. I didn’t even realise I’d written about so many films. I won’t bother to list the latest few movies I’ve posted on, as you can just skip back a few posts. I hope this post’s useful, it was to me at least! And to Sho3box and Vampifan: ask, and you shall receive.