Archive for the ‘Sci-Fi’ Category

h1

Heavy metal

August 5, 2010

Here’s the second to last mini of my Aliens Space Hulk, the Prince August autoloader that will replace the lightning claw-armed  terminator. I like how it looks, but am a bit miffed that the feet are not in contact with the loader. I think I will add some greenstuff straps to get a nicer fit and look.

The colour scheme was a conscious departure from the bright yellow of the powerloader in Aliens. I figured that the Colonial Marines have military versions as well, seeing a powerloader deployed in the front lines to combat a xenomorph infestation. The green colour of the loader and the CM BDU of the pilot also help tie the model in with my Marines. I wanted the model to have a weathered look, with chipped paint and some rust, as if it had seen a lot of action. The challenge was not to go overboard and have the loader look like something ready for a scrapyard, and I’m quite pleased with the way it turned out.

Click for a larger version

With this baby down, I only need to paint the combat synthetic and that’s it. Well ok, maybe a few em4 sentry guns to replace the Librarian’s Force Barrier counters, and a bigger one from Antenociti to replace the Psychic Storm template, and I’m all set.

h1

Five by five

July 23, 2010

My Space Hulk Colonial Marines are nearing completion. As I just finished the second squad, all I have left to paint are the Librarian (combat synth) and the lightning claw terminator (powerloader), expect to see them soon. This is bordering on amazing, I’ve only dreamed of actually completing a project!

Here are the newest three Marines:

Click for a larger version

This is squad #1, representing a terminator squad with a power sword -armed sergeant and a heavy flamer:

Click for a larger version

And this is squad #2, with a sergeant armed with a thunder hammer and storm shield (shotgun), an assault cannon trooper (smartgun) and a chainfist (blowtorch) trooper:

Click for a larger version

With this I’m off to Ropecon 2010, Finland’s biggest roleplaying convention, to enjoy a weekend of sheer nerd heaven. Which basically means a few panel discussions, some board games and drinking beer with old friends.

h1

Predators – a review

July 20, 2010

First off, let me point your attention to one thing. How many blockbuster, shoot’em up action movies star an Academy Award winner? I don’t think there are too many. Predators does. When they announced that Adrien Brody, known for his Oscar-winning performance as the eponymous pianist in The Pianist would star in the newest film of the Predator franchise, I doubt I was the only one who nearly choked on his coffee. How could the skinny, quiet, sad-looking man possibly play the lead role in a sequel to a movie starring a young Arnold Schwarzenegger – in his physical prime and speaking almost unintelligible English? He nails it.

Let’s get back to Brody and the rest of the cast a bit later, and start from the top. The concept of Predators is simple: a bunch of dangerous people are kidnapped and dropped on a strange planet for the Predators’ private safari. What follows is just what you would expect: big guns, explosions, jungle getting torn to shreds, gory deaths and Predators, Predators, Predators. Apart from the plural Predators, these are precisely the elements that made the original Predator film a scifi/horror/action classic. The big question here is whether Predators can bring anything new to the table.

Predators has been bashed for being unoriginal, of being nothing but a cheap remake of the 1987 film, of having no substance. I have to disagree. While there are a lot of references to the first film to satisfy fanboys – such as yours truly – the two films have different concepts, different settings, different plots, different characters and their dynamics and so on. Yes, they’re both set in a jungle. Yes, they both have Predators knocking off members of a heavily armed group of killers one by one.  That’s about it. Oh, there is one excellent similarity: Predators uses the original film’s theme in the soundtrack, and the rest of the soundtrack is also heavily influenced by the score in Predator.

The characters in Predators are pretty much standard fare, mostly one-trick ponies. They have, however, a few things going for them. There are little touches making the characters just a bit more likable/loathable. I like the idea, that the characters as a rule are not heroes. In the original Predator movie (and most action flicks, come to think of it) the main characters are heroes, regardless of the mayhem and death they cause. Not so in Predators, and the movie does make a good effort to make the viewer root for a bunch of monsters, and I’m not talking about the aliens here. The acting is solid and pretty much what you’d expect. As mentioned, Adrien Brody pulls of his mercenary anti-hero very nicely, while Walton Goggins (of Shield fame) manages to create a somewhat sympathetic sick rapist. Which is actually a tad disturbing, now that I think about it. Laurence Fishburn puts in a nice performance too, even if it borders on over-acting. Nimród Antal is a fair director, and gets a good show out of the cast.

I have to mention the storytelling elements in the movie as well. Unlike a lot of movies today, every single thread is not unraveled. There are blanks instead, left for the viewer’s imagination to fill. I’m not talking any big mysteries, just little touches that add colour to the movie. Kind of like that 18th century gun the Predators have at the end of Predator 2, suggesting a lot more than is shown. While on the subject of Predator 2, Predators only mentions the original Predator film, suggesting that Predator 2 and the AVP films aren’t part of the canon. While the AVP flicks are dreck hopefully quickly forgotten, I’ve always liked Predator 2, so it was a bit of a disappointment.

There’s one thing I love above all in Predators: the reliance on makeup and guys in suits over CGI. The Predators look fleshy, heavy and well…real. There’s none of the unnatural lightness and jerky movement that’s there in even the most advanced CGI – such as that in Avatar. The makeup is great, the Predators look absolutely lovely and all the iconic sights and sounds are present. Overall, the movie has a very nice, grimy and physical feel to it, which is essential to a good action movie.

So, any flaws? A few. 10-15 minutes could’ve been cut to keep the movie’s pace up. There are some scenes and plot twists that you can spot coming a mile away, as well as a few problems solved so easily that it reeks just a bit of deus ex machina. The lead female – the only female in the film – plays a very one-dimensional character with next to no development. Come to think of it, she’s pretty much the hero of the film, which is a bit boring, to be frank. Is it the action film makers’ fear of being labeled misogynistic that leads to female lead characters being all nicey-nice, and in general much more ethical, intelligent and caring than the men? See AVP for an awful example – both of a movie and of an über-heroine.

Overall verdict: Predators is a good film, even a great one at times. Do note, that when I talk of a good movie in this review, I mean entertaining. Predators is no Citizen Kane or Godfather, make no mistake. It is, however miles and miles beyond the terrible disappointment of the AVP films, and right up there with the original two films of the franchise. If you’re into scifi action, there’s nothing better available, and probably won’t be for a while. If you’re a fan of the Predator franchise, you can’t possibly miss this.

Here’s the official site.

h1

Fountain of joy

July 18, 2010

Miniature gamers often have a way of their own of looking at the world. You know what I’m talking about. You’ll see a toy at a toy store, maybe some aquarium furnishings at a pet shop or some interesting gubbins at a hardware store, and start going “Hmm, that might be usable in gaming…” This usually means that you end up with loads and loads of random stuff rammed into boxes already full of other such stuff with great potential. However, every now and then you find a real gem, and that’s what happened to me at a local hardware store. They were having a sale for garden fountains, and different waterfall elements (as they’re apparently called) were sold for dirt cheap. I ended up with this:

Click for a larger version

It’s big (those are Colonial Marines on 25mm bases in the top right corner of the picture), durable (it’s about 5mm thick vinyl/plastic), textured and painted. What more can you ask for? Oh, the price? All of 10 EUR.  That’s 13 USD, or 8,50 GBP. Insane.

Buying such a cool piece of terrain inspired me to build a quick little diorama using my Colonial Marines and Aliens. It also shows off the terrain piece (lovingly christened The Hill) nicely. You can click on any photo for a larger view. Enjoy!

As night sets on LV-278, the Xenomorphs swarm the Colonial Marines

A Xenomorph lurks above the hapless Marines

Another Xenomorph's eye view

The motion tracker going wild, the Marines make their stand

I didn’t even remember building little scenes like this was so much fun. As a kid I used to read old 80s Citadel Journals, and they had these big dioramas, mainly showcasing miniatures. To a little kid’s imagination those pictures were something amazing, and doing this quick thing, I can see why. I should do this more often, I think.

I hope these provided some inspiration, at least to go raid your nearest few hardware stores!

h1

What’s your status?

July 15, 2010

My Aliens Space Hulk project is nearing completion. Here are the latest developments:

Painting

I’ve painted two more Colonial Marines, including my flamer conversion shown earlier. They’re shown below for your viewing pleasure.

Click for a larger version

Buying

If you’ve been following the project, you might know that I’ve been lacking replacements for the Lightning Claw armed Terminator as well as the Librarian. To remedy the situation, I ordered a few miniatures:

Auto loader with pilot from Prince August will be a nice replacement for the Lightning Claws. The inspiration for the model should be instantly apparent to anyone who’s seen Aliens. If you haven’t, shame on you. I’m intending to paint the loader in a similar scheme to my Marines, probably using the darkish, military green. I must note here, that I wasn’t too pleased with Prince August’s policy of a minimum order of 20 EUR (excluding postage). Eventually I had to top up my order by buying a bunch of Vallejo paints. I don’t really mind buying them, but I DO mind being forced to buy something.

Click for a larger version, picture © Prince August

Knuckles the inspector by Heresy miniatures is my solution to the Librarian problem. My replacement for the Librarian (psychic powers, close combat prowess, firepower) is a combat synthetic, also known as an android. The psychic powers with their blocking of corridors and area attacks are replaced with the synthetic activating defense systems, like sentry guns and such. To account for the shooting capacity, I’ll give my synth one of Hasslefree’s wonderful pulse rifles. Knuckles looks pretty kick-ass as-is, and with the addition of a pulse rifle, he should be imposing enough. While synthetics in combat roles don’t feature in the Alien franchise films, they are fairly prominent in the comics.

Image © Heresy, click to go to website

In other news

While I don’t really need them for Space Hulk, a few minis from Hasslefree were simply too nice to pass up on, so I’ll probably find a use for them. The first one is McKenzie and the second one is KJ. They might be my Colonial Marines’ pilots, come to think of it.

Image © Hasslefree, click to go to website

Image © Hasslefree, click to go to website

…and while we’re on the subject of non-SH miniatures, I finally succumbed to my desire to buy the Heresy Hurn that I’ve been oogling for quite a while. I’m sure I’ll find a use for him, especially after watching Predators, on which I’ll probably do a separate post.

Image © Heresy, click to go to website

And that fellow is a nice way to wrap up this post. Can’t believe I’m actually close to finishing a project, although better not celebrate just yet…

h1

God save the Queen

June 20, 2010

DotL has been awfully quiet for a while, due to my summer job and the football World Cup. As much as I love zombies and miniatures, the World Cup is played only once every four years (bit like WHFB for me) and as such takes precedence over everything else in my spare time. Enough with excuses, on with the post.

In an unashamed moment of “look at what I’ve got”, I must display my latest purchase for my Aliens/Predator/Marines project. I got tipped off on Frothers about a collectable, OOP vinyl Alien Queen Gashapon model that’s of suitable size for 28mm gaming. Naturally I went looking for one right away, and managed to google one in a minute or two. I found it here, but it was the only copy. Sorry ’bout that. At around 25 EUR it was a tad pricey, but I think it was well worth it. It’s an impressive model, big and imposing. The queen sits on a display base which is far too big for my needs, so I’m still thinking of a good basing solution to make the model fit a game of Space Hulk. We shall see.

The model is pre-painted with a nice metallic colour scheme, but I think I’ll re-paint it, since I have a bit of an aversion to use anything pre-painted. Just doesn’t feel like my stuff if I don’t paint it. See the photos below for more detail, as well as size comparison. Sorry about the poorish and incosistent photos, the big model is an absolute bitch to photograph with my small setup. Click on photos for larger versions.

The Queen in all her glory

A smile and a wave for the cameras

"Maybe they don't show up on infrared at all..." the Queen with an em4 Marine for size comparison

The Queen with a Horrorclix Alien for size comparison

In other news, the project is still going strong. I’ve painted a few more Marines, so I only need three more to finish my two squads. Throw in a synth to represent the Librarian and a power loader to replace the Lightning Claw terminator, and I’ve got Space Hulk covered.

h1

…for close encounters

June 3, 2010

Just a very quick post to show off the model I’ll be using to represent the SH sergeant armed with the Thunder hammer/Storm shield combo. Basically it means that the sergeant is rock hard in hand to hand combat, and doesn’t carry a regular gun. To represent this in my Alien Space Hulk project I gave the sergeant a shotgun and no pulse rifle. Like the previous Colonial Marine stuff, this was another simple and brutal conversion.

First I took the Copplestone Castings model (from the FW35 Trooper Officers pack) on the left and crunched off the pulse rifle she was carrying, as well as the hand holding it. This was a rather messy affair, since about half of the rifle is attached to her leg.

Next I cut a shotgun-holding arm from Heresy at the wrist, and superglued it to the sergeant’s wrist stump. I lost the stock of the shotgun doing this, but it suited me just fine since a pistol-grip shotgun was what I was after. After this I just used greenstuff to fill all the nasty gaps and gashes resulting from the cutting work. I’m happy with the end result, and really like the fact that I have a kick-ass female sergeant leading one of my squads. It fits nicely with the Alien saga’s theme of tough female heroes as well.

Click for a larger version

Click for a larger version

h1

Colonial Marine conversions

May 31, 2010

Since I was asked to chronicle the progression of my Aliens project, I figured I’d do a little post on a few Marine conversion I did last night. They’re not completely finished yet, lacking some smoothing over and greenstuff work, but here they are.

Marine tech is a Copplestone Castings miniature with the addition of a plastic GW radio backpack and a few extra pouches plus a grenade, all taken from the Catachan Jungle Fighters box. In Space Hulk this model will replace the terminator armed with a chainfist. The special rules for the chainfist mean that it fairly easily destroys doors in close combat, so I gave the tech marine a handheld welder. I had no idea on how to build one, so I just made it up as I went along. Here’s the reference picture I used:

I wanted to capture the general feel of the thing, not bothering too much with the actual details. The welder carried by the Marine is a GW laspistol turned 90 degrees, with the muzzle cut off and glued on top of the gun. The little screen of top of the welder is a rectangular piece cut from a Catachan combat knife holster. The model still needs a little handle on top of the hand holding the welder, but I like how it turned out.

Click for a larger version

Flamer Marine is from em4, and originally carries a scoped rifle. There’s a terminator armed with a heavy flamer in Space Hulk, and the flamethrower is an iconic weapon in the movie Aliens as well. I noticed that there’s a glaring lack of  flamer armed troopers in Copplestone’s minis, so it was time for another swift conversion. Again, here’s the reference:

I snipped off the scope and replaced it with a rail/carry handle cut from a GW rocket launcher. The gas tank is a piece of an old sprue, and the lighter comes from a plastic Catachan flamer, crudely chopped down. The model needs some putty work to make it a bit more tidy and – like the welder – it isn’t a perfect replica by a long shot, but I’m happy with this one as well.

Click for a larger version

That’s two special terminators (heavy flamer and chain fist) covered. Baby, I’m on fire!

h1

From the painting desk #4

May 30, 2010

I’m happy to report that my Colonial Marine project is actually coming along nicely. Here’s my first full five-man (although there’s one female there too) squad for your viewing and commenting pleasure. I’d already forgotten the old WHFB feeling of how nice it is to have  a bunch of minis with a coherent paint scheme. The picture also clearly shows the size difference between Copplestone Castings (the mini on the left) and em4 (all the others). Guess the scanner operator just happens to be a big guy.

Click for a larger version

I’m also churning out Aliens at a fairly good rate, but couldn’t bother photographing them since they pretty much look like these ones shown previously.

Up next for this project is a second squad of Marines, as well as some Predators. All of this stuff has been sitting in my cupboard for ages, so it’s about time for it to get painted. That’s the great thing about collecting far too many minis to paint. When you return to something you’ve bought years ago, it’s like Christmas every time!

h1

Very tough hombres – a Colonial Marine painting tutorial

May 24, 2010

After posting about the Colonial Marine that I painted, I got a few requests for a tutorial on how I painted him. Since I was looking for one when I started, and ended up doing a bit of research on the subject, I figured I’d make a tutorial myself. Probably spurred on by the release of the new edition of Space Hulk, there’s a surprisingly large number of people gaming the Aliens universe, so I hope this is of use to someone. And even to those not painting Colonial Marines, this tutorial details a simple way of painting a fairly generic scifi trooper. Since I’m not a pro painter by a long shot, this tutorial should be fairly easy to follow. There’s no wet-blending, NMM or fancy stuff like that.

Throughout this tutorial you can click on photos to enlarge them in a new tab. As you’ll probably notice, the colours vary from photo to photo a bit. This is due to the fact that I shot the photos whenever I did some painting, meaning some were taken in bright daylight while others were taken in the middle of the night, not to mention using wrong camera settings etc. Photoshopping them all consistent would’ve been a huge chore, so I chose to live with them. I hope you can too.

Step one – Miniature

You can’t have a tutorial without a miniature to paint. As I posted earlier, I’ve picked Mark Copplestone’s scifi troopers (available from em4, Copplestone Castings and Mirliton) as my Colonial Marines. This particular miniature is a a trooper from em4.

The unpainted trooper

Step two – Research

The second thing I did was look for reference material. It’s a surprisingly simple step that is often neglected. Simply by browsing pictures of what you’re about to recreate helps you immensely. With Google’s image search, this couldn’t really be any simpler. I simply typed in “colonial marine” followed by “armor/weapons/bdu/etc”. If you’re really lazy, you can just click here. The internet is full of people collecting movie props and replicas, which helps miniature painters to no end.

These are some of the (shamelessly plundered – will take down on request) pictures I went with:

Colonial Marine BDU

Armour from Screamin’ Eagle studios (http://tinyurl.com/screagle), click for a larger version

Step three – Basecoat

Em4’s miniatures come ready with a grey basecoat. While this is usually really helpful, I’m completely rubbish at painting over anything other than a black basecoat. This was quickly remedied with a touch of black paint.

Black basecoat added

Step four – BDU base colour

Next I painted the BDU (Battle Dress Uniform) with VGC (Vallejo Game Color) Khaki. Nothing special here, being neat helps.

BDU painted VGC Khaki

Step five – Armour base colour

I then painted the trooper’s armour, armour straps and the pouches on his belt with VGC Cayman Green. As you may have noticed, what I’d interpreted as being the collar of the model’s BDU turned out to be a part of the armour. Probably. Don’t you just hate things like this?

Armour painted VGC Cayman Green

Step six – Skin and hair base colours

Next came the skin, using Citadel’s old Bronzed Flesh. This is an old paint that I have, and I believe it might’ve been licensed from Coat d’Arms. The hair was painted with VGC Khaki.

Skin and hair painted with Citadel Bronzed Flesh and VGC Khaki

At this point our trooper is starting to look something like an actual, painted miniature, albeit a cheap, prepainted plastic one. Now we start the fun(-ish) stuff, or in other words:

Step seven – BDU camo first colour

Painting camo tends to put people off for some reason. I don’t really understand why! It’s time-consuming of course, but it’s also really simple. I started with Citadel Graveyard Earth, and simply painted small irregular patterns/blotches on the BDU. I left fairly much empty space between the patterns, since I’d still need to squeeze in a second colour.

First BDU camo patterns with Citadel Graveyard Earth

Step eight – BDU camo second colour

In this step I simply repeated the procedure of the previous step, using VGC Cayman Green. I tried to be as neat as possible, and not have the two camo colours overlap. And just like that, we have camouflage! As you might notice, for this picture I remembered to flick on my camera’s correct settings.

Second BDU camo patterns with VGC Cayman Green

Step nine – Brown ink

To darken the armour a bit and to better bring out the folds in the BDU, I next gave the armour a thin coat of Citadel Brown ink and painted some of it in the cloth folds as well. The armor will  usually look a bit messy. Don’t worry. It’s just a phase it’s going through.

Citadel brown ink on armour and BDU folds

Step ten – Armour camo first colour

Checking the reference photos above shows that there’s camo on the armour as well. The patterns are a bit larger, so I took this into account. I used the same Citadel Graveyard earth paint as on the BDU. Note that I didn’t paint any camo on the armour straps.

First armour camo patterns with Citadel Graveyard Earth

Step eleven – Armour camo second colour

Next I finished off the armour camo by adding a second colour. The paint I used is an old Coat D’Arms one, and I have absolutely no idea of its name. It’s a darkish green, feel free to improvise to your own taste.

Second armour camo patterns with dark green

Step twelve – Armour weathering

A Colonial Marine’s armour is bound to get scuffed up a bit as he goes about the galaxy gunning down things, so my last step in painting armour was adding a little damage. I used Miniature Paints Chainmail, don’t know if you can find it anywhere. Any darker silvery metallic will do, though. I painted damage along the edges of armour as well as random scratches. Again the reference pictures are a great help.

Armour weathering with Miniature Paints Chainmail

Step thirteen – Skin shading

Since the skin was still flat at this point, my next step was to apply some Citadel Flesh Wash to the recesses, like between fingers, eyesockets etc.

Skin shaded with Citadel Flesh Wash

Step fourteen – Skin and hair highlighting

I finished off the skin with a highlight of Citadel Bronzed Flesh mixed with VGC Bone White, and the hair with a mix of VGC Khaki and VGC Off White. I like my highlights very subdued, and am not really a fan of the style of highlighting to pure white.

Skin and hair highlighted with lighter versions of base colours

Step fifteen – Highlighting the equipment

I have to make a confession here. I hate highlighting black, and am sick and tired of it, especially after these guys. Because of that, I really took an easy way out here, and simply highlighted every black item (weapon, headset, boots, gun holster, binoculars) on the Marine with Citadel Codex Grey and smoothed it down a bit with  Citadel Black Ink. It’s quick and easy and delivers a good enough result. The same mentality went into highlighting the green ammo pouches. I mixed a lighter highlight colour from VGC Cayman Green and VGC Off White, and highlighted the edges. I didn’t want the equipment to be focal points in the mini, so I didn’t spend much time and effort on them.

Black equipment highlighted with Citadel Codex Grey and dulled down with Citadel Black Ink, green equipment with lighter shade of base colour

Step sixteen – Finishing touches

Nearly there! I painted the eyes, based the model (sand, Citadel Fortress Grey, Citadel Black Ink, drybrush with Fortress Grey) and gave it a coat of gloss varnish followed by a coat of matt varnish to take away the shine.

The finished model

And there you go! A happy little Colonial Marine ready to die gruesomely in the hands of your extra terrestrial of choice. I’d love to get feedback on this post. Of course, if you use this tutorial, I definitely want to see the results!

That’s it. Game over, man, game over.