Posts Tagged ‘Fenris’

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Rubble City go go

February 1, 2019

Painted stuff! Not miniatures as such, but very useful nevertheless. Inspired by both Azazel’s monthly challenge and my lack of time to focus on miniatures, I figured it would be fun to add some generic scenery pieces to my table. All of these are from Fenris Games, one of my favourite companies for miniature terrain, and part of Fenris’ Rubble City range. For a change I figured I’d photograph the pieces on the gaming table!

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I actually painted these fieldstone walls last year after buying them at Salute, but as I gave them a bit of touch-up, I thought to include them here as well. There’s nothing super special about them, but that’s pretty much what I like – they’re nice, clean and generic enough to go with pretty much anything.

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There’s a similar charm to these rubble walls and corners that I got as part of Fenris’ Rubble City Kickstarter. Like the fieldstone walls, these are super clean sculpts and very crisp casts so a veritable joy to paint.

Paint jobs were simple, but I’m happy with the end results. I painted all the pieces using mainly craft store acrylics. I started with a dark brown base coat, stippled on browns and grays, followed with progressively lighter gray drybrushes. I then slapped on some Agrax Earthshade and finished everything with Athonian Camoshade (think Agrax Earthshade but green) at the base of each piece and painted splashes of the wash here and there. I think the stone looks quite naturalistic, which is what I was going for!

These are really useful gaming pieces, so I figure’d I’d show you a couple of shots with figures. The walls and ruins fit wonderfully into my Caribbean setting, but would definitely not look out of place on any fantasy or even modern table.

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Click for a larger version

Click for a larger version

Click for a larger version

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X marks the spot

January 6, 2017

The first thing of 2017 painted! I bought this Giant Doom Track Marker from Fenris Games, as to me it definitely fits a trope prevalent in pop culture pirate map imagery – the skull shaped rock (see this or this). Most likely known as Dead man’s rock, Skull rock, Cursed rock or something equally imaginative, this is one of the usual checkpoints when looking for hidden treasure, and as such it fit the project perfectly.

Click for a larger version

Click for a larger version

The paintjob was super simple, and the plentiful texture made this an easy piece. I gave it a black basecoat followed by a highlight layer of grey (I used an airbrush for this, as this is pretty much the level of complexity I can manage at the moment), then followed with progressively lighter drybrush layers and a black wash to dull it down a little. The rock features small, literally beady eyeballs in its sockets. I painted these black, put in a dot of white and gave them a gloss varnish. Onyx stones or the soul of a dead pirate? Who knows.

All in all this probably took less than thirty minutes from start to finish, so it was very rewarding and a nice and easy start to the painting year. In games it will function as a lovely little piece of thematic scatter terrain, like this:

"This is where the magick points?" "Yes ma'am." "Dig, ye scallywags, dig!"

“This is where the magick points?”
“Yes ma’am.”
“Dig, ye scallywags, dig!”

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