Work on Ghost Archipelago stuff has continued throughout the Christmas holidays (lucky as I am, I’m only starting work tomorrow), and the latest pieces I’ve finished are this medusa and her petrified victims. They’re all 3D printed models, with the medusa produced by Rocket Pig Games and the petrified victims a free download from Thingiverse user Curufin. While fantasy fiction has turned her into a type of creature, originally it was Medusa, with a capital M, one of the three Gorgon sisters.
As you can see, the petrified victims aren’t the most gorgeous sculpts on the block. Then again, I like the approach of making them actually look like they’ve turned to stone, rather than the common depiction of medusa victims simply becoming 1:1 stone statues. This somehow feels more horrible, especially with the poses. I painted the minis as I usually paint stone, so I went with an eclectic mix of greys, browns, washes and drybrushes until I was more or less satisfied.
I spent a lot more time on the medusa, as it’s a gorgeous sculpt. I decided to go with a dark skintone, which I think meshes well with the greens and the gold. I wasn’t quite sure about the bow, but in the end decided to go for a horn look which I think is ok. The painting is mostly Contrast paints for the basics, followed by detailing and extra layers using other paints. This has become my current way of painting, and I’m really happy with my current work flow.
I’ll leave you with a scenic shot of some poor hapless pirates trying to charge the medusa. Much like Gloria Gaynor, they’re first afraid, then petrified. Unlike her, they won’t survive, I’m afraid.