Archive for the ‘Miniatures’ Category

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Accessorizing the hive – Aliens game board update #3

March 4, 2012

This is an update on my Aliens game board project. I’m at a point where I’ve glued most of the magnet pieces to the game board. I’d show you pictures, but it’s not much to look at currently, just black squares on a foam board. I’m going to focus on something much more interesting, in other words the various obstacles dotting the board. These are based on magnets, and should be pretty interchangeable throughout the board. I had three guidelines for these:

  1. Quick and easy. On a quick count, I need to make 23 of these. Since I want to eventually finish the board, I don’t want to spend an hour on each, but rather be able to churn them out at a steady rate, while still having them look nice enough.
  2. Cheap. See above. While it would be lovely to have 23 exquisite resin terrain pieces, I’m trying to keep my costs down.
  3. Large enough to block LoS. In the board game, all obstacles block line of sight. Me being something of a pedant at times, I didn’t want obstacles so small that I couldn’t see them blocking line of sight.

These guidelines were easy enough to follow. So far I’ve constructed three pieces, and I’m happy with all of them.

Click for a larger version

The first one is composed of a hollow wall anchor, available from hardware stores for a few euros per a bag of four or five. I removed the screw in the middle for an instant scifi-industrial looking structure. Next I added on some electrical wire and conduit tubing, applied a liberal amount of insulation paste and left it to dry. I then sprayed everything black and gave the Alien goo two drybrush layers of grey (GW Codex Grey and Fortress Grey) followed by a black wash (GW Badab Black). The visible part of the wall anchor was given a drybrushing first with VMC Oily Steel and then VMC Natural Steel. I finally gave the Alien parts a layer of gloss varnish for a wet look and to create more contrast between the alien and the man-made. The final step was to add a few drops of Scotch universal glue gel. As it began to dry, I stretched it around with a toothpick to create strands of that sticky resin the Xenomorphs tend to leave around, the messy critters they are.

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The second one basically consists of a resin container from Ainsty. I simply glued it on a piece of magnetic sheet, which I’d covered with plastic bug screen to match the game board. Some insulation paste was added to Xenomorph it up a bit. Again I sprayed everything black, and then drybrushed the container with a suitable colour (GW Shadow Grey), and painted the Alien stuff as above, with the same gloss varnish treatment. While this piece is generally more expensive than the previous one, I happened to have the Ainsty bits around already, so I didn’t have to buy new stuff specifically for this.

Click for a larger version

The third terrain piece is a very simple, cheap scratchbuild. Like all of my hive accessories, there’s a square piece of magnetic sheet. On that I glued a 30mm stainless steel washer. On top of the washer I glued a plastic base from a Mantic miniature, and covered that with a small square of bug screen. I then glued four beads in the corners to look like rivets. Once more out came the black spray, followed by painting the steel like above. There was one problem, however: guideline #3, the line of sight one. Nice enough as it was, there was no way that flat ventilation thing would block line of sight. However, as I’m a clever little monkey, I’d taken this into account! I glued some white craft wool to the grid to represent steam billowing up (sadly not too visible in the photo), and gave it a spray of matt varnish to keep it in shape. Quick, easy, cheap as chips and guaranteed to block your LoS.

Here’s a final shot comparing them with a Woodbine miniature. I think they look fine. Opinions?

Click for a larger version

 

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Sizing up

March 2, 2012

To my regular readers, apologies in advance. The post mentions a fair few points that I’ve made earlier, so there’ll probably be a feeling of repetition here.

Miniature size/scale is one of those things that tends to come up whenever different ranges are discussed. Some people will stalwartly refuse to combine different ranges in their games, if they’re not stylistically compatible. I used to be one of these people. However, as years have gone by I’ve started to alter my stance. See, the Colonial Marine review I did left me with a slew of miniatures from various manufacturers, in different sizes and styles. As I tend to favour a “waste not, want not” approach when it comes to miniatures (and stuff in general), I figured that the differences weren’t such a problem.

I think that one of the main reasons for the aversion to mixing sizes and styles comes from the way we view miniatures. Most comparisons are done at eye level, setting the miniatures next to each other and noting all the differences. However, when gaming we view the minis from what – half a metre, metre (that’s two to three feet for all you silly ancient measurement system types) up? In most games they aren’t next to each other either, and our eye will probably focus on the uniting factors, such as paint schemes and basing, instead of the differences.

Allow me to demonstrate. In the pictures below there’s a variety of scifi miniatures from six different manufacturers painted with a similar colour scheme. There are major differences in size and proportions, and viewed next to one another, the ranges certainly don’t look too compatible in terms of size and style, although the paint scheme and basing does help.

L to R: Woodbine, Denizen, Copplestone, 1st Corps, Hasslefree, em4, em4 plastic. Click for a larger version

Let’s have a look at the picture below. For some obscure reason my Marines have wandered onto a Blood Bowl pitch, where they are about to take on the Drakwald Ravens who are incidentally another group of miniatures of various styles and manufacturers. The photo is taken from a gamer’s eye view, e.g. me sitting down and viewing the game board from a usual gaming height. See my point? The same size and style differences are still present, but in my humble opinion they are far less prominent, even to the point of being negligible. The eye is drawn to the different bases (green vs. grey) and colour schemes (the Marines’ green and camo vs. the Ravens’ black and purple). What we have here is not a motley collection of miniatures of various sizes and styles, but rather two coherent factions.

Click for a larger version

Your mileage may vary, of course, but I believe that sticking too adamantly to a single manufacturer’s ranges will sometimes unnecessarily limit your options. Naturally if you’re painting miniatures only for display, it’s another story. If not, do something wild (well, ‘geek-wild’) and try mixing two or more ranges if you haven’t already.

Crazy, I know!

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From the painting desk #14 – Colonial Marines

February 28, 2012

I just completed these five models. They were specifically painted for my Aliens board game project. What these five models reminded me of is that I [expletive] hate batch painting. It’s dull, it’s dreary and it takes most fun out of the area of the hobby that I enjoy most – painting. After much eye-rolling, cursing and exasperated sighs, they’re finally finished – luckily they turned out alright. All miniatures except Frost (holding a pistol), who is a conversion of an em4 plastic trooper, are Woodbine Colonial  Marines. They were nice enough to paint, and I pretty much just followed my regular recipe for painting CMs. I’m quite happy with how some things turned out, such as Vasquez’s darker skin colour. Some of the teeth sculpted on the models make them look a bit squirrel-ish, but who’s counting.

Painted Colonial Marines

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With all the minis I need for the project now finished, I can move on with the game board as well!

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Predator review updated again

February 18, 2012

Just a short note to let you know that my 28mm Predator review has been updated with two more models from Predastore – the Jungle-Predette and the Chasing-Hunter. See the review post for details and comparison shots.

Jungle-Predette

Chasing-Hunter

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Hive pageant – Aliens game board update #2

February 13, 2012

After my last post I’ve received very good comments regarding the hive walls. I agree that the first test piece was lacking that biomechanic look so iconic to the Alien franchise, so I went to work on different prototypes. I bought some electrical wire (as it’s very cheap and holds its shape) and using blue foam offcuts and Tetra paste I knocked together three prototypes for hive wall styles. I’ve shown them painted, with everyone’s favourite smartgunner Drake for comparison. What do you think? They’re still lacking all sorts of lumps, holes, glue-goo, gloss varnish, ribbing and things like that, but these should give a rough idea. None of them are quite right, but I have a feeling I’m getting there. They are a bit sparse, for one, so I really need to add a lot more stuff in.

First test - While I like the spinelike ribbing on the vertical struts, I quickly noticed that the background desperately needs texture. It’s also a bit too spider web looking.

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Second test - In this one I like the organic look of the tubes. It’s much too sparse, though. The addition of a simple texture to the wall makes a huge difference.

Click for a larger version

Third test - In my opinion this is the most Gigeresque of the test pieces. I like the ribbed texture on the wall. A lot of the wire was left exposed to create a smooth look. I used some heavy drybrushing to emulate Giger’s airbrushed style.

Click for a larger version

In my own opinion there are good elements in all of them that could/should be combined. I hope you’ll agree that these are much closer to H.R. Giger’s aesthetic than my previous outing. There are two styles of hive wall that I’ve spotted in the films. One is a very random, swirly, gooey one, whereas the other one is very much straight-off Giger with less “bio” and more “mechanical”.

Here are some shots from Aliens to illustrate the look I’m trying to achieve. There’s obviously a lot of randomness, as well as plenty of organic looking strands of Xenomorph resin. Of course I’ll need to leave some original walls showing through as well to create a contrast between the man-made and the alien.

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Now’s the time for comments. As you can see, I’m teetering between different options so input is very valuable at this time. Don’t be afraid to be critical, either!

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Dry heat – Aliens game board update #1

February 10, 2012

The Aliens board game game board (tee-hee) project I announced a while back is going strong. In this post I’ll take a look at what’s happening with it.

The board

In the previous post I wondered about a suitable flooring texture – brass and resin alternatives were too costly. I considered textured styrene sheets, but couldn’t find a suitable texture. In the end I settled for a cheap and easily handled material: plastic bug screen. It provided me with a nice mesh texture, and perhaps most importantly it was dirt cheap. I bought a large offcut sheet for 5€, and it’s over twice the size I needed.

Yesterday I cut a suitable shape from the sheet and glued it over the board with watered-down PVA. I left the staircase portion unglued. After the glue had dried, I carefully removed the rectangle with a craft knife. The bug screen has the added bonus of showing through the markings I made on the board earlier.

Click for a larger version

Today the mailman brought me the magnetic sheets that will be used to attach the terrain pieces to the board, so today will probably see some test fitting – not to mention testing whether the magnets have a strong enough hold. If they don’t, it’s back to the proverbial drawing board.

Accessories

The game board is clogged with various obstacles, and I’ve slowly gone to work on them as well. Shown below are some of the things I intend to use.

Various scifi bits and bobs from Ainsty. I bought these earlier to use in my Triton-4 Aliens/Predator/Colonial Marines campaign – which might or might not return. They’ll serve their purpose wonderfully here as well.

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Scratch-built junk. Every miniature gamer hoards up things they might need one day. Lo and behold, this is “one day”! Out will come the random bits bought from hardware stores, beads, offcut pieces of sprue and miniatures and things like that. This project is a fine way to use them, since a lot will be covered more or less with Xenomorph gunk (more on that below). There is one innovation I’m actually proud of, and that’s using my Mantic bases. I’ve assembled quite a few from ghoul and zombie sets, and until now I’ve had no use for them. Now I’ve combined them with some of the extra bug screen I have, and they make wonderful exhaust vent -type thingies. A slight problem is that in the board game all obstacles block line of sight. In Aliens, however, there is steam billowing all around the reactor room (“Yeah, but it’s a dry heat!”), so I’m thinking of using craft wool to simulate steam issuing from the vents.

Alien gunk. This gave (and might still be giving) me a hard time. While I love the biomechanical Xenomorph look, it’s a bastard to recreate in larger quantities. Ready-made resin sets exist, but that would rapidly escalate the costs of this project – something I definitely don’t want. My current choice is to go with Tetra paste, which is a somewhat elastic paste for sealing windows, bathroom tiles and the like. This doesn’t produce a neat, organic surface, but rather a creepy, gooey one. It can be crudely shaped and takes paint well. Below is a quick mock-up using a blue foam offcut and some paste. On the right you can see the same piece with a quick, patchy paintjob (black with grey drybrushing, ink wash, I’ll later add some strands of glue for that sticky look) and a Marine to give you an idea of how it looks. Definitely let me know what you think. In my opinion it looks nice enough, even if it is a slight departure from the source material.

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Miniatures

Unsurprisingly I have a whole lot of Colonial Marines. All I needed to do was pick out a suitable selection to match the characters in the film. I took some liberties to save me some time. What I needed was Apone (flamethrower), Crowe (pistol), Dietrich (flamethrower), Drake (smartgun), Frost (pistol), Hicks (shotgun), Hudson (pistol), Vasquez (smartgun) and Wierzbowski (flamethrower). Surprisingly I had less than half of suitable minis for these fellows painted. Like the Marines in the film, the lack of pulse rifles proved troublesome.

Here are the painted ones. Apone and Drake are from em4, while Crowe and Hudson are from Copplestone Castings.

L to R: Apone, Crowe, Hudson, Drake. Click for a larger version

And the unpainted ones. Apart from Frost they’re all Woodbine designs models. Frost is an as-of-yet unfinished conversion of an em4 plastic trooper.

L to R: Dietrich, Frost, Hicks, Vasquez, Wierzbowski. Click for a larger version

That’s the project so far. Comments and critique, send them my way!

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Blood Bowl-a-rama #10 – an unkindness of Ravens

February 1, 2012

Did you know, that a flock of ravens is actually called an “unkindness”? Really! Read a column on the subject here.

Anyway, this curious piece of linguistics brings me to the main point of this post – namely my completed Blood Bowl team. There are a few extra models, and I have one werewolf pending a repaint. Other than that, here are the Drakwald Ravens in their gothic glory.

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As you may have noticed, there are some players in the photo that haven’t been introduced yet. They are:

Arthur Schopenhowler the werewolf. I simply love this model from West Wind, see the review here.

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A man can be himself only so long as he is alone. 

- Schopenhowler

Jürgen Habermassacre the flesh golem. The model’s a tank zombie from the FU-UK sculpting competition a few years back.

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 One never really knows who one’s enemy is. 

- Habermassacre

Georg Henrik von Wight the..wight. The model is a custom build from GW plastic parts.

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If one is satisfied with things, one doesn’t complain about the downsides that exist, either. 

- Von Wight

There you go! An actual, completed project. Should I need another werewolf, I’ll simply give the pants and base of a previously painted West Wind critter a quick repaint.

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This time it’s war – in 3D

January 13, 2012

With my Blood Bowl team pretty much done (pictures coming up soonish), and armed with experience gained from building my BB pitch, I’ve decided to start a new project. I went through my boxes of old stuff some time ago, and dug out the old Leading Edge Aliens board game that I bought for a pittance years and years ago. I’ve played this game so many times in my teens, due to its solo play option.  I remember sitting in my room at the age of 14 or 15, and just playing the game over and over and over again.

Aliens board game

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It wasn’t too difficult to form the following chain of thought: “Hmm, I really want to play this game again” to “I have loads of Colonial Marine and Alien miniatures” to “I wonder if the playing board accommodates 28mm miniatures – no” to…oh, you know how it goes. So now I’m looking to build a 3D gaming board to recreate the main – and in my opinion best – scenario from the game. It’s of course the reactor room one, where most of the CM squad is ripped apart. It’s a pretty difficult and brutal mission, but perfectly captures the feeling of the movie. Don’t believe me? Try the Flash version and come back!

With this in mind I picked up a sheet of blue foam and the Aliens game board and did some calculations. The original board is 14 by 25 squares. When I translated the squares to 30mm ones and left some extra room at the sides, it amounted to a 42,3 cm by 75,3 cm board. Perfectly reasonable size, only a bit larger than my Blood Bowl pitch. Storage is always an issue for me when it comes to wargaming scenery. Or rather, it has started to become an issue due to not being an issue before.

The Blood Bowl pitch project certainly taught me something, and that was to be careful with measurements and cutting. As a result, the Aliens board is much more symmetrical and the square grid much more even. I used the same push-pins and string -technique to build the grid, and used a felt-tip marker to mark the corners of the squares. Much more fun an easy than with the pitch.

After doing the grid, I marked down or the obstacles on the board so I know what to build and where, and that’s where I’m now. I’m thinking of attaching the various bits and pieces of the game board – at least the larger ones – with magnets, so they can be removed for easier storage.

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(No, it’s not that irregular – the camera angle’s doing some nasty tricks there!)

What’s next? I’m thinking of buying a suitable plastic or metal mesh to use as flooring. While there are some nice stuff in resin and etched brass out there, I’m trying to optimise the cost/looks ratio. For the obstacles it’s going to be lots of scratch building, green stuff and some resin accessories I have stashed away. That’s one great thing about starting projects, especially thematically similar ones: you can use leftovers or stuff bought for something else easily. And of course I have all the Marines and Aliens I need already.

Ideas, comments, insight and encouragement warmly welcomed.

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Blood Bowl-a-rama #9 – Zombie incursion

January 9, 2012

I’ve been painting like crazy lately. Our 2012 Blood Bowl league has kicked off, and the Drakwald Ravens have already faced off against the Lustrian Swamp Shamans. I managed to field an almost fully painted team, but still have two half-finished models to go. The main step my painted team took forward was me painting six zombies in pretty much two evenings. I pretty much used my basic zombie recipe, and I think it worked fine here. As usual, flat colours only for the “uniforms”.

So here we go, new additions to the lineup: Martin Eyedigger, Friedrich Dark-Engels, Immortal Kant, Gore Marx, Gut-lob Frege and Hurt Gödel. Of these guys poor Marx and Gödel never made it past their first match and Frege is yet to make an appearance.

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While we’re talking about the match, man…it was for me Blood Bowl at its worst. Or no, not really, so let me rephrase that. It was a good game of Blood Bowl, with my luck at its worst. Let me just put it this way: the most amazing moment of the match was poor Ludwig Wightenstein missing a trivial block against a weaker opponent, going down on a roll of double skulls, re-rolling those into another set of double skulls and receiving a shattered hip permanent injury. I should at this point note that the probability of such a chain of events is considerably less than 1/100 000. Needless to say, my opponent Joonas (of Dusty Gamer) had a field day.

To use a quaint expression, the lizards tore me a new one. A whole bunch of new ones, actually.

Oh well. At least my team is pretty. In a ghoulish, dead sort of way.

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From the painting desk #13

January 5, 2012

Yes! My Hürn from Heresy (see the Predator review for more info) is finally finished, after sitting half-painted on my desk for ages. Seriously, I’ve written on July 14, 2011:

Here are my Predators, sans the wonderful Hürn from Heresy, who sits almost finished on my painting desk.

Weird how you sometimes just hit a wall with a particular miniature, even if it isn’t annoying to paint. For some reason this happened with the Hürn. As usual, once I finished it I was left wondering what was so difficult. It’s a neat model, and turned out just fine!

Painted Hurn Headtaker

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This version of the Hürn has unfortunately sold out. I’m considering buying the new, helmeted variant for different weapon options. As if I didn’t have enough Predators already.

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